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Megan is a senior Cinema & Media Arts major at Biola University. She set up and runs the campus VR lab where she regularly shows students the capabilities of VR. She founded and is President of Biola’s VR Club, which aims to educate students about emerging media both on and off campus. In 2018, she was a fellow for Oculus Launch Pad where she 3D-modeled for a VR experience called Therefore I Am, created by students at USC. She also created her own animated 360 film, Solstice, entirely in VR using Google Tilt Brush. She is a teaching assistant for the Professor of Game Design and Interactive Media at Biola University. Her work there helped build the curriculum for the upcoming emphasis and major. She’s a member of Women in Animation, Kaleidoscope, SMPTE and a former mentee in the AR/VR Academy. She values collaboration, thinking big and combining art and technology.

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Seth Bergen is a sophomore Entertainment Producing emphasis at Biola University’s School of Cinema and Media Arts. He is originally from Vancouver, Canada where he was involved in the film industry for over ten years. In 2016, he completed the Act One Producing and Entertainment Executive Program in Los Angeles. He interned at Metric Talent & Literary Management where he learned about the business of entertainment first hand. He has a background in sales and project management with Ledcor Technical Services where he worked for a year before deciding to pursue a university degree. He is particularly interested in business finances, management, emerging technology and the entertainment industry. Seth’s favorite book is "Creativity, Inc." which echoes his value for creative, growth-oriented work environments. 


Forrest Clark is an alumnus of Biola University working as a freelancer with a wide variety of experience for commercials and independent projects. He studied communication for three years before changing his field of study to filmmaking after securing a job with a well-known social media influencer. He used his understanding of both communication and film to manage a start-up production company and went on to become the semi-finalist producer in the Coca-Cola/Regal Films commercial creation competition. His goal is to be able to be the facilitation of entertainment efforts in interactive media that are new, engaging, and challenging.

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Whitney Barnard is a recent graduate from Biola University’s School of Cinema and Media Art with an emphasis in screenwriting. In her commitment to substantive storytelling, Whitney works as a commissioned writer to help filmmakers not only achieve their visual goals but also their story goals. Drama and historical fiction are her most experienced genres. Some of her writing credits include "How It Should Be" and "Candy." During her junior year at Biola, Whitney was nominated for Best Unproduced Screenplay in Biola University’s Film Festival. Ultimately, she hopes to work for a studio in development to help writers craft their stories for the screen.

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